Using the marketing tools that SFI has created for all of us is one way I promote the games.
Another approach has been playing the games when I am using public transit such as the train or bus. Rush hour has been a great way to have an audience when I play such games. I will play games and then comment to a fellow commuter, a complete stranger, to ask them what they think the answer will be. More times than not I start to play games "with a friend" and when I am ready to leave, I will provide a marketing product that has a link for my "co-player" to use so he or she may continue to play the game.
The strategy above has created, for me, community connection as when I get on the bus or train at the same time I will see these people again and we greet each other; promotes a game to another person. Travel during rush hour has proven to give me a captive audience so it does not hurt to use a "game" to talk to a fellow commuter.
Using the marketing tools that SFI has created for all of us is one way I promote the games.
Another approach has been playing the games when I am using public transit such as the train or bus. Rush hour has been a great way to have an audience when I play such games. I will play games and then comment to a fellow commuter, a complete stranger, to ask them what they think the answer will be. More times than not I start to play games "with a friend" and when I am ready to leave, ...more